Emit html background only when the source html paints one
Painting the body's color onto a transparent source html flips CSS 2.1 background propagation: body's background stops propagating to the canvas and paints above negative-z descendants, burying full-bleed z<0 hero backdrops under an opaque page background. Emit the html rule only when the source html actually painted one; fall back to #ffffff only when both html and body are transparent. Applies to the Next globals, Tailwind, and multi-route Vite paths via shared helpers. 6 new tests; suite at 322 green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Claude Fable 5
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@@ -2250,10 +2250,36 @@ ${head} <body${bodyAttrs}>
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`;
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}
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const TRANSPARENT_BG = "rgba(0, 0, 0, 0)";
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/** Decide what background (if any) the clone's `html` element should paint.
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*
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* Per CSS 2.1 §14.2, when `html` is transparent the `body` background propagates
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* to the canvas and paints *beneath* every descendant — including negative-z-index
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* layers (full-bleed hero video/image/canvas backdrops). The moment `html` paints
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* an opaque background, `body` stops propagating and paints its own in-flow block
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* background, which sits *above* negative-z descendants and buries them.
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*
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* So we only give `html` a background when the SOURCE `html` actually painted one.
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* A transparent source `html` stays transparent (returns null → no rule emitted), so
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* the captured body background propagates to the canvas exactly as in the source.
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* The white fallback applies only when BOTH html and body are transparent, otherwise
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* the UA-default canvas would show through. Deterministic: pure function of the IR. */
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export function resolveHtmlBg(pv: { htmlBg?: string; bodyBg?: string } | undefined): string | null {
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const srcHtmlBg = pv?.htmlBg && pv.htmlBg !== TRANSPARENT_BG ? pv.htmlBg : null;
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const srcBodyBg = pv?.bodyBg && pv.bodyBg !== TRANSPARENT_BG ? pv.bodyBg : null;
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return srcHtmlBg ?? (srcBodyBg ? null : "#ffffff");
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}
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/** `html { background: … }` rule, or empty string when html should stay transparent. */
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export function htmlBgRule(htmlBg: string | null): string {
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return htmlBg !== null ? `html { background: ${htmlBg}; }\n` : "";
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}
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function generateGlobalsCss(ir: IR, fontGraph: FontGraph, tokensCss: string): string {
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const cw = ir.doc.canonicalViewport;
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const pv = ir.doc.perViewport[cw];
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const htmlBg = pv?.htmlBg && pv.htmlBg !== "rgba(0, 0, 0, 0)" ? pv.htmlBg : (pv?.bodyBg ?? "#ffffff");
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const htmlBg = resolveHtmlBg(pv);
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// If the SOURCE page never scrolls horizontally (its scrollWidth fits the
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// viewport at every captured width), neither should the clone. JS-driven
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// widgets (custom-element carousels, sliders) position children off-axis via
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@@ -2271,8 +2297,7 @@ ${fontGraph.css}
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${tokensCss}
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/* page base */
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html { background: ${htmlBg}; }
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body { font-family: ${SYSTEM_FALLBACK}; }${clip}
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${htmlBgRule(htmlBg)}body { font-family: ${SYSTEM_FALLBACK}; }${clip}
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`;
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}
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@@ -2643,7 +2668,7 @@ export function generateApp(input: GenerateInput, tokensCss: string): { pageTsx:
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if (tw) {
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const cw = ir.doc.canonicalViewport;
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const pv = ir.doc.perViewport[cw];
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const htmlBg = pv?.htmlBg && pv.htmlBg !== "rgba(0, 0, 0, 0)" ? pv.htmlBg : (pv?.bodyBg ?? "#ffffff");
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const htmlBg = resolveHtmlBg(pv);
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const noHScroll = Object.entries(ir.doc.perViewport).every(([vp, d]) => d.scrollWidth <= Number(vp) * 1.03);
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const clip = noHScroll ? "\nhtml, body { overflow-x: clip; }" : "";
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const globals = tailwindGlobalsCss({
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