Fix flex-basis 0% collapse, fluid max-width centering, letter-spacing snap, video frame normalization

- Keep basis/h/min-h [0%] literal (0% content-sizes on an indefinite axis;
  0px is definite zero) and fold grow + zero-basis into flex-1 - a
  flex:1 1 0% child no longer collapses to height 0 in auto-height columns
- Width centering accepts per-viewport caps (max-width: min(Npx, fluid))
  with symmetric gaps -> mx-auto + banded max-w instead of literal banded
  margins that drift off-centre between captured widths; non-painted
  viewports no longer poison the inference
- letter-spacing keeps sub-0.1px precision (no zero snap); style gate
  normalizes Chromium's letter-spacing "normal" <-> 0px serialization
- Videos pause + seek to frame 0 before every source AND clone screenshot,
  removing playback-time nondeterminism from perceptual evidence

278 tests pass (19 new), typecheck clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Samraaj Bath
2026-07-04 00:59:48 -07:00
co-authored by Claude Fable 5
parent 15d1e7a9e3
commit b445b62a69
8 changed files with 246 additions and 13 deletions
+41 -1
View File
@@ -646,6 +646,40 @@ async function captureScreenshot(
}
}
/**
* Pause every <video> and seek it to time 0, then wait for that seek to actually PAINT, so a
* screenshot taken right after is deterministic. A video's playback time is runtime state: a one-shot
* animation ends on its last frame, an autoplaying loop sits at an arbitrary offset, and the time a
* given viewport's shot happens to catch is nondeterministic. Without normalization the SOURCE and the
* (frame-0, non-playing) CLONE can show different frames of the same element — a phantom perceptual
* diff that no CSS change can close. Seeking BOTH sides to frame 0 before EVERY viewport screenshot
* removes it. `seeked` fires once the new frame is decoded; we still yield two rAFs so the compositor
* has painted it before the screenshot reads pixels. Bounded so a stalled/unseekable video can't hang.
*/
export async function normalizeVideoTime(page: import("playwright").Page): Promise<void> {
try {
await page.evaluate(async () => {
const vids = Array.from(document.querySelectorAll("video"));
const raf = () => new Promise<void>((r) => requestAnimationFrame(() => r()));
const waits: Promise<void>[] = [];
for (const v of vids) {
try { v.pause(); } catch { /* ignore */ }
// Seek to 0 only when not already there (a fresh seek to the current time may not fire `seeked`).
if (Math.abs(v.currentTime) < 1e-3) continue;
waits.push(new Promise<void>((resolve) => {
let settled = false;
const done = () => { if (settled) return; settled = true; v.removeEventListener("seeked", done); resolve(); };
v.addEventListener("seeked", done, { once: true });
try { v.currentTime = 0; } catch { done(); }
setTimeout(done, 400); // bound: a stalled/unseekable video resolves anyway
}));
}
await Promise.all(waits);
await raf(); await raf(); // let the decoded frame composite before the screenshot reads pixels
});
} catch { /* a page with no videos / an eval hiccup must never block the screenshot */ }
}
export async function captureSite(opts: {
url: string;
outDir: string; // source/ directory
@@ -1219,7 +1253,13 @@ export async function captureSite(opts: {
// Persist DOM snapshot, and (unless skipped for a production clone) the full-page screenshot.
writeJSONCompact(join(captureDir, `dom-${vw}.json`), snapshot);
if (opts.screenshots !== false) await captureScreenshot(page, join(screenshotsDir, `${vw}.png`), vw, log);
if (opts.screenshots !== false) {
// Normalize every video to frame 0 (paused) at THIS viewport before the shot — the clone is
// always at frame 0, so pinning the source there too makes the two channels comparable
// regardless of the playback time the viewport happened to catch.
await normalizeVideoTime(page);
await captureScreenshot(page, join(screenshotsDir, `${vw}.png`), vw, log);
}
// Stage 4: drive recognized affordances at the canonical viewport (opt-in).
if (opts.interactions && vw === canonical) {